What's New

Shipping weekly. Built by a DM who'd rather play than prep.

Want something we haven't built yet?

Tell us on Discord

Roadmap

We know what's missing. Here's what's next.

Planned4

Import Your Own Content

Bring your maps, homebrew stat blocks, and custom tokens into TAC.

Hex Grid

Required for Pathfinder, hex crawls, and GURPS tables.

Pathfinder 2e

Full system support: characters, stat blocks, initiative, vision.

Online Status

See who's connected in the Actors panel.

Exploring3

Active Effects

Duration-tracked buffs that auto-expire on turn/round.

Token-Emitted Light

Torches and Light cantrip that move with the token.

Share Notes with Players

Push handouts and read-aloud text to the table.

Changelog

April 2026

New

TAC Shop

A cosmetics storefront where you browse, preview, and buy dice sets. Roll any set right on the shop page before you buy.

  • 10 hand-crafted 3D dice themes with unique materials, colors, and styles
  • "Roll It" preview: all 8 dice tumble over the shop page so you feel them before buying
  • One-click Stripe checkout, dice appear in your collection instantly
  • Quality categories and material/color filters for browsing
  • My Collection in VTT settings and Player Profile for quick equip
New

Character Builder

Build characters step by step with a guided wizard. Race, class, abilities, equipment, and backstory. Level up mid-session without leaving the VTT.

  • Step-by-step creation wizard: race, class, ability scores, equipment, backstory
  • Level-up flow with class feature selection and HP rolling
  • AI-generated character portraits and backstories
  • Full D&D 5e character sheet with inline editing
New

Redeem Codes

Promotional codes that grant bonus credits. Enter a code from the Player Profile menu and credits land in your account.

  • Redeem codes from the Player Profile menu
  • Admin console for creating and managing codes
  • Codes can have usage limits, expiry dates, and custom flavor text
  • Designed for dice set giveaways and promotional events
Improved

3D Dice Upgrade

10 themed dice sets with clearcoat materials, nat 20 confetti, and polished physics. Your dice, your style.

  • 10 dice themes: TAC Branded, Classic, Obsidian, Arctic, Crimson, Gemini Dusk, Stormforged, Nebula, Candy Shell, Ivory Tower
  • Clearcoat material support for glossy resin dice (Candy Shell)
  • Nat 20 confetti burst from the d20's landing position
  • Per-player dice themes visible to the whole table
  • Theme selector with D20 icon previews
Improved

Smart Action Hotbar

The action bar now auto-expands when you select a token and collapses when you deselect. Drag to resize, or pin it open.

  • Auto-expand on token select, auto-collapse on deselect
  • Drag the top edge to resize
  • Manual toggle to pin open or force closed
Improved

Encounter Help & Health Hints

New players get contextual help for encounters. Player nameplates now tint by HP status so the DM can read the table at a glance.

  • Encounter help overlay for new players (how to move, attack, end turn)
  • Token nameplates tint green/yellow/red by HP percentage
  • Removed the token right-click context menu (actions live in the hotbar now)
Improved

Soundboard & Ambience

One-shot sound effects via a live soundboard. Drop a clip and the whole table hears it.

  • Soundboard panel with one-tap playback for all connected players
  • AI-generated sound effect packs (5 clips per generation)
  • Per-scene ambience playlists with independent music and effects layers
  • Operation transparency: see what the AI is doing while it generates
Improved

Generation Progress

Every AI generation shows real-time progress with transaction-scoped toasts. No more guessing what is happening.

  • Multi-phase toasts track each generation step (stat block, image, audio)
  • Toasts are scoped to the transaction that triggered them
  • Failed steps show retry options inline
  • DM-only toasts keep the player view clean

March 2026

New

Edit Any Character Sheet

Players edit their own sheets mid-session. DMs can edit any sheet in the adventure. Every change syncs to the table in real time.

  • Inline editing for ability scores, HP, AC, and all sheet fields
  • Level up, manage spell slots, swap equipment without leaving the VTT
  • Short rest and long rest with automatic resource recovery
  • Snapshot saved before every edit so nothing is lost
Improved

Roll Dice Inline

Type [[2d6+3]] in any chat message and it rolls right there. No separate dice tray needed.

  • Inline dice rolls render as clickable chips with full breakdowns
  • Formula detection auto-switches the send button between "Roll" and "Send"
  • Auto-growing textarea that expands as you type (1–4 lines)
  • Dice help popover with complete notation reference
New

Cast Spells from the Action Bar

Select a token, tap a spell with an area of effect, and place the template directly on the map.

  • AoE button appears on abilities with an area field
  • Spell-driven placement mode locks the template size from the ability
  • Cone, circle, line, and rectangle templates snap to the grid
  • All 8 cone directions supported with equal-count grid method
New

Hidden Monsters in Initiative

Hidden monsters participate in initiative with zero information leak. Players never know they're there.

  • All hidden monster actions auto-whisper to the DM
  • Players see silent turn skips with no indication a monster acted
  • DM peek mode shows the exact player view so you know what they see
  • Encounter difficulty rating excludes hidden monsters
  • EyeOff badges on initiative strip and monster detail modal
New

Secret Doors & Door Icons

Every door shows an interactive icon at its midpoint. Secret doors are invisible to players.

  • Players click door icons to toggle open/closed
  • Locked doors block players with a shake animation
  • DM popover with lock and secret door toggles
  • Secret doors render as plain walls for players (no icon, wall color, blocks vision)
  • DM sees secret doors as dashed segments with an eye-off icon
Improved

Generate and Keep Playing

Hit generate and get back to your session. No waiting, no loading screens.

  • Generation modals close immediately while content builds in the background
  • Progressive toasts track multi-phase generation (stat block + image, audio + art)
  • Note placeholders appear instantly while content is still generating
  • DM-only toasts keep the player experience clean
Improved

Browse Without Losing the Map

Mobile sidebar tabs now open as an inline bottom drawer. The canvas stays visible above.

  • Swipe between tabs (Chat, Actors, Notes, Audio) without losing context
  • Tap the grip to expand to full height, tap again to close
  • Tap-to-place token flow for mobile (no drag required)
Improved

Site Revamp

New homepage, changelog, and pricing presentation. Cleaner navigation with an alpha badge so you know what you're getting into.

February 2026

Milestone

The VTT

TAC rebuilt from the ground up as a complete virtual tabletop. Describe your adventure and play. Everything from maps to combat to fog of war.

Maps & Canvas (4)
  • GPU-accelerated map rendering with pan, zoom, and grid
  • Scene management with generated maps and auto-detected lights
  • Walls, doors (open/close/lock), and secret doors
  • Drawing tools, freehand sketch, and measurement ruler
Combat (5)
  • Initiative tracker with turn order and active token glow
  • Token action bar: tap ability → roll → damage
  • AoE damage templates (cone, circle, line, rectangle)
  • 3D physics-based dice with real tumble
  • Movement blocked by walls
Vision & Lighting (4)
  • Dynamic lighting and three-state fog of war
  • Raycasting line-of-sight (same algorithm as Foundry)
  • Per-token vision: darkvision, blindsense, tremorsense
  • Conditions suppress vision (blinded, unconscious, etc.)
Multiplayer (4)
  • Real-time token movement sync across the table
  • Chat with IC/OOC voice, whispers, and rich roll cards
  • Shared audio playlists with DM-controlled playback
  • Invite via link (Google or Discord sign-in)
Characters & Creatures (4)
  • Generated character sheets with full D&D 5e stat blocks
  • Generated monsters with portraits and abilities
  • Drag from sidebar → token appears on map
  • DM notes with read-aloud styling
Mobile (3)
  • Responsive layout (portrait bottom bar, landscape side bar)
  • Touch-optimized with inline bottom drawer
  • Desktop and mobile players in the same session

Earlier

Milestone

Before the VTT

TAC started as a content creation tool with Foundry VTT export. We shipped monster generation, map generation with walls and lights, D&D 2024 stat blocks, and a Foundry importer module. Then we realized the real product was the VTT itself. Everything above is the result.

And this is just the beginning...

Built by a DM, for DMs who'd rather play than prep.

Every feature here started as “I wish my VTT could...” What would make your table better?